Furdok’s pestering the Nulnese dwarves did achieve us the knowledge of who had forged the blade whose owner we sought: a master craftsman named Grunbar. Apparently he had been commissioned to create the swords as gifts for seven regimental officers who were going to fight in the recent war. Unfortunately, he was then imprisoned by the Countess after she discovered that he had been making knock-off copies of the swords as well. This gave us at least one avenue to explore in order to find the owner, possibly more, but they all seemed somewhat difficult.
As we seemed to have nothing to do for at least a day or so while we waited for certain contacts to become available, we decided to avail ourselves of the job offer which the drunken sausage-maker had given us. We visited his house and he informed us that his daughter had disappeared and he wanted us to find her. He said she had last been seen with a friend of hers by the name of Karla Lindt, who claimed no knowledge of her whereabouts. He also told us that one of his shops had been broken into repeatedly, which he was not sure had any bearing on the disappearance or not.
While Konrad, Noddin, and I did that, Ulfred went to inquire about the job with the city watch captain, and Volkrad and Furdok went to the Temple of Verena in order to get a writ of passage for the Iron Tower in order to visit Grunbar. This was apparently easily accomplished. Afterwards, Furdok visited Grunbar and found out very little. However, he did say that he had delivered the swords to the Gunnery school, and that the one we possessed was indeed an orginal, so that helped.
The next morning, we decided to split up. Or rather, I decided to split us up. After Ulfred left early for his new job, it didn’t seem like anyone was too keen on making a decision. I would rather Ulfred take charge, but with him gone I felt like I had to say something or we would just sit in the inn all day. So I told Konrad, Volkrad, and Noddin to go ask around the sausage shops about the missing girl, and Furdok and I went to the Gunnery school to enquire about the swords. We decided to meet up later at Karla Lindt’s home to question her.
The Gunnery school required some gold to work through, but we got the names of three officers who had since returned to Nuln from the war. This was not all seven obviously, but we were working under the assumption that the person who we were looking for had come back. If not, our quest is much harder. The names were:
Gerlach Baer, Rolph Vogt, and Semund Tolzen. Having accomplished that, we left to go track down the Lindt home.
Eventually we met up with the rest, but the Lindt’s were not at home so we had to return the next day. So we visited the Green Bottle Inn instead and got the key to Albrecht’s shop from him. We searched for clues in the shop, and actually found a locket that belonged to Miss Hannah in the sausage grinding shed, which led us to fear the wurst. Er, worst. We also found a wooden leg, but that turned out to be Albrecht’s. We staked out the shop all night, but nobody broke in and made sausages in the middle of the night.
Volkrad and I tried to visit Lady Becker the next day but were told that she was not ready to see visitors yet, so we made an appointment for the morrow. We did manage to see Miss Lindt that day, as well as get some information from some street urchins. I believe that Furdok went back to the Gunnery school and got some information about the officers we were seeking. Konrad went to the Gunners Arms, and Noddin talked to a rival sausage maker named Stark. I’ll record what information they have gathered in my next entry.