
OK...
So I took a few minutes to rebuild The Marshall...and it kinda works and kinda doesn't.
Without the character sheet that we had at the end, I can't tell you how close this is, but I know that it is pretty close to where it started at...
See the attached .bmp to the right and I will try to upload the file for a closer review.
This is The Marshall with only 10 additional points added to the sheet... from the Deadlands character creation instructions.
Differences which I remember between old creation and this one.
1) I know that Andy required us to all take "Veteran o' the Weird West" previously, so I made sure to do that... which is the reason for the 20 of the XP listed there and obviously 4 of the additional advances on the sheet.
2) Other than "Strong Willed" the SW system doesn't have a good analogy for "The Voice" or "The Stare" that the previous Deadlands system had, but I was able to get that with one of the 4 additional advances.
3) The Marshall's horse is a Legendary Edge now("On A Pale Horse...") which is depressing since he was a cool portion of the character.
4) With any additional advances given, the shooting and more Edges for shooting would appear. Also the Spirit would be purchased up a rank or 2 in order to not be constantly shaken, but I remember having that problem before.
I suspect that not everyone will have the same experience as I did... although I suspect that Tim will with his Agency man, since "Vo'tWW" would allow him to purchase the Professional edge that he would need.
Originally I had thought that I wouldn't need any additional advances to get here, but then I realized that I hadn't taken the d6 Guts, so I needed the additional 10 points to get those.
Brad, take a shot and see what you get in the end... same with you Tim.
Nigel and Brian, I don't know if you have the books for this, but I can bring them for you to see next week.
Oh, and Andy... if you can scare up the old sheets, that might help.
Shawn