Currently Playing: Champions
Hmm. Well, I'm starting to get a little better idea what is going on, but I am in no way certain about anything. If I had to hazard a guess at this point, I would say that we are in some kind of contest between humanity and the slug dudes, with the geshnarr as the judges. Perhaps we are representing some archetypes of our race, I dunno. It may be mystical in nature, brought about by the power of the maguffinator, or maybe it's a VR simulator where the macguffinator is a symbol for something else. In any case, I am greatly impressed and disturbed by the amount of prep-work Nigel had to do for this scenario. I think the card character generation system is labour intensive for the GM to begin with, and to put multiple interconnecting levels into it like that is pretty darn challenging, not to mention preparing all the extras for each different change of scene...Nigel, you have outdone yourself. More importantly, you've outdone the rest of us lazier GMs, and should be punished accordingly. :)
Actually, the computer does most of the work of preparing the characters for each new setting. All I have to do is enter what each card represents in terms of skills, stats, and background, and the computer collates and lays out the character sheets based on the cards you guys picked.
I still have to give you high ammounts of Kudo's for this senario. This is one of the most unique games i've played in a very long time. I think we are all hooked in that Twin Peaks what the hell is going on manner.The senario reminds me of one of those Russian puzzles where there is a person inside a person inside a person.Now where I am cofused is did we start out as the inside of the puzzle & are being put back together or are we the outside of the puzzle & having layers stripped away until we get down to the core personallity.As far as where he is taking all of this? I'm not going to make a serious guess. I am going to ride the wave & find out where it takes us. I'm sure igel's evil plan will present itself eventually.
Well, I'm pretty sure that SOME of the scenario was designed to put the system through it's paces. That's probably why the change in dice sizes, all the various weapons, etc. Also, I remember Nigel talking about wanted to do a mecha adventure. None of this sheds any light on many of the mysteries, however.
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